Early access, research runs open now
Can they
do it?
Give an AI customer a real task in your product. See where they succeed, hesitate, get lost and give up.
No scripts. No heuristic checklist. A realistic user trying to complete a real job.
- Landing: Went fine
- Sign up: Went fine
- Workspace: Went fine
- Team: Got stuck. Expected Invite here
- People: Hesitated. Hesitated
- Settings: Hesitated. Kept looking
- Back: Went back. Backtracked
- Invite: Went fine. Found it
- Project: Job done. Done, on the third try
- Went fine
- Hesitated
- Got stuck
- Went back
- Job done
You know how your product works.
Your customers don’t.
You know where everything lives. They only know what the screen tells them.
You see
- Settings
- Team
- Invite
They see
“Where do I add someone?”
Working software can still fail its users.
Nothing here was broken. She still needed three attempts.
- Landing: Went fine
- Sign up: Went fine
- Workspace: Went fine
- Team: Got stuck. Expected Invite here
- People: Hesitated. Hesitated
- Settings: Hesitated. Kept looking
- Back: Went back. Backtracked
- Invite: Went fine. Found it
- Project: Job done. Done, on the third try
These aren’t necessarily bugs. They’re the reasons working software still loses users.
Illustrative exampleBased on the research methodology we use. Product names and scenarios are invented.We don’t inspect the screen.
We try the job.
Sarah got stuck hereHigh
“I thought People would contain my team.”
She checked People, then Team, then Settings before finding Invite.
This part workedProtect
“Creating the first project was obvious.”
She read the checklist once and never looked for help again.
The instruction here is not “well done”. It is don’t redesign this by accident.
One customer.
One job.
See what happens.
Describe the customer
Sarah, operations manager. Comfortable with SaaS. Never used your product.
Give them a job
Invite two teammates and create the first project.
See what happens
Journey. Evidence. Findings. What to fix first.
Not a score. Evidence.
Sarah
Operations manager
Task
Invite two teammates and create the first project.
Outcome
Partly
- 2Blockers
- 4High friction
- 7To protect
Her route
HighF-006
Invite is hidden behind workspace settings
Sarah opened People, then Team, then went into Settings and came back out before finding Invite.
Inviting teammates was the job she came to do. Her mental model puts team management with the team; the product puts it in configuration.
MediumF-011
An important relationship is hidden under More options
She only discovered that the project would be visible to the whole workspace after opening an advanced section she had no reason to open.
A consequence she would have wanted to know about was one disclosure away from never being seen at all.
ProtectP-003
The first-project checklist works brilliantly
As soon as the workspace existed she was shown what was done and what was left. She said what she would do next, and did it.
It is the only point in the run where she knew exactly where she stood, and it would be an easy thing to lose in a redesign.
Fix these first
- 1Expose Invite from Team
- 2Surface the hidden relationship earlier
- 3Preserve the checklist
Three of 21 findings, ordered by what it cost her.
The method is real and has been used to run end-to-end product and competitor research. The example above is not.
You can almost hear the support tickets coming.
“Where do I add my team?”
Invite sits in settings instead of next to the team.
“Why can't I publish this?”
A prerequisite exists, and nothing near the button says so.
“Which option am I supposed to choose?”
Three options, none of which explains its consequence.
Usability friction becomes
Support. Workarounds. Abandoned onboarding. Mistrust.
Can they do it better somewhere else?
Same customer. Same task. Two products.
Maya, head of marketing. Create a workspace, invite five teammates and publish the first campaign.
You
your product
- 24
- Actions
- 1
- Wrong turns
- 0
- Help opened
Task completed
TaskFlow
a fictional competitor
- 37
- Actions
- 4
- Wrong turns
- 2
- Help opened
Task completed
Both products can do this. Only one of them let her work it out.
- They win
- Better explanation at the moment permissions are chosen.
- You win
- Faster onboarding, with fewer decisions before she saw value.
- Steal
- Contextual help at the point of choice.
- Don't steal
- Their twelve-step setup flow. It is why she nearly stopped.
- Defend
- Your shorter route to first value.
Neither product says what will happen the first time Publish is pressed. Both hesitated at the same button.
Different question.
Different tool.
- Usability interviews
- Deep human insight. Slower to recruit and schedule.
- Session replay
- Shows what real users did. Rarely why.
- Automated QA
- Tells you whether the software technically works.
- Can They Do It?
- Tells you whether this customer can work it out.
Can they do it?
Actually tries.
Coming next
And after you fix it?
Ask them again.
First run
September
Partly
- 2Blockers
- 4High
Re-test
October
Yes
- 0Blockers
- 1High
Save the scenario. Run the same customer again. See what improved and what regressed.
This does not exist yet. When it does, it will be the same scenario run again, not a monitor watching your product.
Built for people shipping software.
- Founders
- Before you pay for traffic.
- Product teams
- Before and after a release.
- UX and research
- Before you recruit a panel.
Start with the journey that matters most.
Reality Check
€99
One critical customer journey.
See what’s included
- 1 realistic persona
- 1 primary task
- Complete journey attempt
- Screenshots and evidence
- Blockers and friction, ranked
- What works well
- Prioritised recommendations
- Shareable report
Best starting point for product teams
Product Audit
€299
Understand several important journeys.
See what’s included
- Up to 3 personas
- Up to 3 critical journeys
- Cross-journey patterns
- Screenshots and evidence
- Prioritised findings
- What works well
- Top changes to make
- Shareable report
Competitor Compare
€699
See how the same customers experience you and a competitor.
See what’s included
- Your product
- 1 competitor
- Up to 2 personas
- Equivalent jobs across both
- Evidence-backed comparison
- Where they win
- Where you win
- What to steal, and what not to
- Prioritised recommendations
Early-access research is currently human-reviewed while we build the automated platform. Early access is limited because a person reviews every report before it goes out. Prices are in euro and exclude any VAT we have to add.
Something larger? Talk to us
You think your product is easy to use.
Can they do it?
Tell us who your customer is and what they need to accomplish.